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Environment Examples in B3D + RADEON ProRender

B3D + RADEON ProRender

For this two examples wie used a height map from a laser scan (res.:ultra)
In World Machine 3 setup we created from this height maps 32k EXR height maps (erosion).
New in this render example : tryout the Radeon ProRender.

For our first results :
- ultra high details,
- excellent contrast
- better realistic atmosphere depth with A.L.L.

PC we used for this artwork :
Intel Core i7-6950x, 10x 3.0GHz
128GB DDR4-2666 RAM
2 x GeForce GTX 1080 Ti 11GB

Link to ProRender :
http://www.amd.com/en-gb/innovations/software-technologies/radeon-pro-technologies/radeon-prorender

JLE Studios Auckland
Thomas + Robin

Environment Design Examples in B3D + RADEON ProRender

Environment Design Examples in B3D + RADEON ProRender