B3D + RADEON ProRender
For this two examples wie used a height map from a laser scan (res.:ultra)
In World Machine 3 setup we created from this height maps 32k EXR height maps (erosion).
New in this render example : tryout the Radeon ProRender.
For our first results :
- ultra high details,
- excellent contrast
- better realistic atmosphere depth with A.L.L.
PC we used for this artwork :
Intel Core i7-6950x, 10x 3.0GHz
128GB DDR4-2666 RAM
2 x GeForce GTX 1080 Ti 11GB
Link to ProRender :
http://www.amd.com/en-gb/innovations/software-technologies/radeon-pro-technologies/radeon-prorender
JLE Studios Auckland
Thomas + Robin